I've spent probably 500+ hours on it, and still have probably 50-100 more hours to go. I'm curious to see what people think about it. This was one of the first Minecraft adventure maps I ever played, and it sad to see that it was both taken down on MediaFire and that it is too outdated to work properly on new versions of Minecraft. The image is various shots of in-game areas: The Arena, The Breeding House, Chinese Temple, Fire Gym, and Hyrule Castle. The purpose of this is to preserve and not steal. I hope that these self promos ^ are ok - Let me know if I need to remove them, but I do think that at least the trailer could be a good way to understand the project better. I have a trailer for it that explains all of this in video form: Īlso, I am currently playing through the thing on my YouTube channel ( ) I'll find a way though! It'll probably be out in the next month or two however. I'm going to try and release it as a modpack on Curse Forge, but it really seems like that's harder than it sounds. Also, the first 4 regions of Pokemon being included is just stinkin' awsome in my opinion. For example, you could trade in a picture of a shiny Giratina for 4 Diamonds, or a Totem of Undying (you can continue to trade pictures of the same Pokemon, so 4 Diamonds might even be too much.Įssentially, I wanted to make a singleplayer experience that was similar to a lot of the Pixelmon servers, but without all the free-to-play and pay-to-win shenanigans that a lot of these servers suffer from. Each area also has several "NPC Traders" that trade pictures of Pokemon for rewards. There are over 200 specific trainers to fight that give rewards, including 1 fighter for each Smash character (because why not? lol). I also altered the JSON files for shopkeepers so some of these items aren't purchasable with Pokedollars, thus making BP mostly necessary (unless you find these items in Pokeloot). There are "BP Traders" in each area, that trade these emeralds for high value items like advanced held items such as Life Orb, Destiny Knot, Leftovers, Z Crystals, etc. Each Gym Leader gives BP upon defeat, as well as dozens of other trainers throughout the world. Kanto Map 100 Complete in Minecraft for Pixelmon Mod with Interiors, Quests, & Gyms. I also made a sort of "BP" or "Battle Point" system, where Emeralds are treated as BP. Each area has various levels of NPC trainers, really tough NPC trainers that give good rewards, lots of hidden items, specific Pokemon spawns, custom shopkeepers, and more. There are 18 Gym Leaders to challenge in these other areas, 1 for each type, as well as a few odd-ball ones like Hyrule Castle, or Chinese Temple. It's like playing through the games in Minecraft, but you can play through all of them while also working on your base and collecting other Pokemon. They have all of the Gym Leaders, Elite 4, Champions, Pokemarts, Pokecenters, Route Pokemon spawns, hidden items, and even trainers in the routes. I made a world/modpack that I'm calling "Pixelmon World" - It has nearly 40 locations (courtesy of various creators on Planet Minecraft), including the first 4 regions of Pokemon, Kanto, Johto, Hoenn, and Sinnoh, created by Wireforks and filled with Pixelmon content by me.
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